Creating a VR Character: How we Made Yep

This is a detailed writeup that explains the influences, art direction and modeling of Yep for the VR game Life of Lon. Read the article >>

 

Creating a VR Cockpit: What we Learned

A writeup covering the process of concepting and building a cockpit in virtual reality for the VR game Life of Lon. Read the article >>

 

The Fundamentals of UX in VR

There are a lot of really fundamental concepts that change when you move to building for VR. Read the article >>

 

10 Do's and Don'ts to Improve Comfort in VR

Giving users a nausea-free VR experience can be challenging. This list of tips can get you started on the basics. Read the article >>

 

Cable Usability in VR

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If you're building for VR, you've got to consider the cable. Read the article >>