Unabridged UX Portfolio

The following section is intended to provide a more exhaustive look at my UX experience—From user flows, wireframes, user research, prototypes and more. Without further ado, please enjoy.

 

Case Studies



 

Diagrams


 
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Project Voy

Role: Product & UX Lead, hands on
Background: I’m the creator of Voy- a collaborative community game designed to provide a source of income to everyone. I lead all UX and design as well as product direction, and work closely with my developer partners to build software with a delightful user experience that can make a difference.

 

Project Voy Product Timeline (2020)

 

The Voy Hivenet (2020)

 

Voy Boosting Mechanics (2020)

 

Voy Player Queue (2020)

 

Voy Enterprise Value (2019)

 
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Rizing

Role: UX Director, hands on
Background: My time at Rizing began with an acquisition as they bought 3D Results and combined it with other acquisitions to form a new division. Rizing had no formal UX focus, so much of my work involved establishing baselines. Unfortunately, everyone at 3D Results was eventually laid off.

 

LMS Planner (2018)

I worked with the head of product to realize this diagram that represented the network interaction for a Rizing product called Learning Management System Planner.

 
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Tenth Wave Chicago

Role: Contract Sr. UX Design Consultant
Background: I was contracted by a digital agency to work on experiences for their clientele. Among them were companies like Wilson and Skinmedica. I worked closely with the VP of UX to realize her vision of the interactive designs.

 

Skinmedica E-Commerce Strategy (2014)

 

More Case Studies