Let's Work Together

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Creative & UX Direction

My name is Dan. I'm a polymath- focused on creativity and innovation across numerous disciplines. My biggest passions are learning, creating and testing. Take a look around my site for examples of my work.

Virtual Reality Creative Direction

I’m the creator of a virtual reality story game called Life of Lon. Over the course of 3 years, I designed, art directed, produced, and even co-created the music for the most ambitious project I’ve ever worked on. Watch these gamers try it out for themselves:

In April of 2016, Block Interval demoed Life of Lon at SVVR in Silicon Valley.

In April of 2016, Block Interval demoed Life of Lon at SVVR in Silicon Valley.

An anchor from the BBC tried out Life of Lon at the VR World Congress mid-April in Bristol UK.

An anchor from the BBC tried out Life of Lon at the VR World Congress mid-April in Bristol UK.

For more info about this, check out my VR page.

My Experience

As a co-creator of    CHIVR   , I've had the opportunity to advocate for UX in VR on panels and talks.


As a co-creator of CHIVR, I've had the opportunity to advocate for UX in VR on panels and talks.

I have been in the design field for over a dozen years and have worked on many projects from start to finish. It's my tendency to exhaust a domain of all of the knowledge I can find and move on to the next one. This has afforded me the chance to experience many different related roles and gain a better understanding of how a product is developed from every angle. I work well with all levels of a team- product managers, engineers and developers, artists and designers, ux professionals, testers and qa, marketing and strategy, social media and community management, etc. In the same day, I am capable of working on a wireframe in a room full of front end developers, walk over to an engineering team and discuss whether the data calls will be efficient, and then synthesize those results into something a product manager could understand. I can function as a team or project lead, or as a liaisan between multiple teams and I've got experience doing everything from big data visualizations to marketing campaigns to games and interactive content.

How has this been working out for me? Have a look at my references.

Get in Touch

Have a look around the rest of my portfolio or take a look at what I've been doing with Block Interval. I am responsible for the direction our studio takes in most aspects, so you can get a real sense for how I run things when I have total freedom.

The best way to reach out is via email first: danieldavidallen@gmail.com

From there- perhaps we could setup a phone or video call. Looking forward to hearing from you!

Cheers,

Dan