Let's Work Together

They say that if you want something accomplished, ask someone who is busy. My name is Dan and I'm one of those busy people who accomplishes a lot. Here's what you need to know about me:

Creative & UX Direction

I'm a polymath- best suited for roles that demand a high level of creativity and innovation across numerous disciplines. I thrive in scenarios where there is much to test and learn. I also have a high sense of taste in the arts and multimedia, so a big part of what I bring with me is the ability to know what is or is not of high quality. Take a look at the navigation above for examples of my work.

Block Interval

In 2014, my best friend and I founded a creative studio called Block Interval. We've been building a virtual reality story game called Life of Lon. I recruited a team of the absolute best talent I could find to create a ground-breaking experience. 

 

Virtual Reality

An anchor from the BBC trying out my game Life of Lon at the VR World Congress mid-April in Bristol UK.


An anchor from the BBC trying out my game Life of Lon at the VR World Congress mid-April in Bristol UK.

The biggest piece of innovative domain knowledge I bring with me right now is virtual reality. I have been working in it since early 2015. For more info about this, check out my VR page.

My Experience

The Chicago Game Dev Meetup came to hear me speak on creating comfortable seated locomotion in VR.


The Chicago Game Dev Meetup came to hear me speak on creating comfortable seated locomotion in VR.

I have been in the design field for 12 years and have worked on many projects from start to finish. It's my tendency to exhaust a domain of all of the knowledge I can find and move on to the next one. This has afforded me the chance to experience many different related roles and gain a better understanding of how a product is developed from every angle. I work well with all levels of a team- product managers, engineers and developers, artists and designers, ux professionals, testers and qa, marketing and strategy, social media and community management, etc. In the same day, I am capable of working on a wireframe in a room full of front end developers, walk over to an engineering team and discuss whether the data calls will be efficient, and then synthesize those results into something a product manager could understand. I can function as a team or project lead, or as a liaisan between multiple teams and I've got experience doing everything from big data visualizations to marketing campaigns to games and interactive content.

How has this been working out for me? Have a look at my references.

Get in Touch

Have a look around the rest of my portfolio or take a look at what I've been doing with Block Interval. I am responsible for the direction our studio takes in most aspects, so you can get a real sense for how I run things when I have total freedom. You can also have a look at my resume as that breaks down my history and skills.

The best way to reach out is via email first: danieldavidallen@gmail.com

From there- perhaps we could setup a phone or video call. Looking forward to hearing from you!

Cheers,

Dan

 

 

 

If you read down this far- thanks! Here's a picture of my pup, Morty.


If you read down this far- thanks! Here's a picture of my pup, Morty.